Moon Snail
Five random ingredients became one connected system: pursuit, slime, bubbles, gravity, and an umbrella that needs a refill.
Play & inspect →SMALL GAMES. CURIOUS SYSTEMS.
I'm Ernest. I build games and interactive software.
This is where the ideas get out of their boxes.
No downloads. No sign-up. Just a little curiosity.
THE ARCADE
Real games, right here.
One more run is always an option.
In Moon Snail, press I or click Inspect. The overlay reads the running game. Pause with P to study a moment.
Lines connect marshmallows to your snail. Mint lines identify enemies slowed by slime.
The ring shows how close an attacker must get. The Big Canopy mutation enlarges it.
Bubble paths lead to the moon. Live speed changes as the lunar tide rises.
BEHIND THE PLAY
Things you can run, explore,
and judge for yourself.
Five random ingredients became one connected system: pursuit, slime, bubbles, gravity, and an umbrella that needs a refill.
Play & inspect →My original console roguelike: procedural dungeons, pathfinding enemies, turn-based combat, and recursive-shadowcasting vision.
Download Windows build ↗Explore the source ↗A compact survival experiment. Move, aim, and fire as pursuing drones slowly turn the arena into a very small place.
Take a run →ABOUT ERNEST
I'm a software developer, game maker, and hands-on experimenter drawn to projects with personality.
I build small worlds, autonomous characters, browser games, and practical tools—the kinds of projects where something moves, reacts, remembers, or surprises you. I enjoy taking an unusual premise, finding the rules that make it work, and turning it into a finished experience you can explore for yourself.
I earned a BS in Software and Mobile App Development in 2017 and worked professionally as a programmer through 2019. I take projects from rough idea to working software—shaping the experience, building the systems, testing what works, and polishing the details until they feel right.
This site is part arcade and part workshop: a growing collection of the games, experiments, and useful things I make while sharpening my craft.
See what I'm building ↗